Category Archives: Uncategorized

Fifty Shades of Groundhog

Hey guys! I’m just starting semester no. 2 of my graduate program at the Columbus College of Art & Design, and I’m already at work on the next entry in my Cartoon Remakes series. This one is going to be a take-off on Fifty Shades of Grey, which is going to be a lot of fun (and disturbing, probably).


My version is going to be called Fifty Shades of Groundhog, and it’s going to be pretty different from the source material. In my take, billionaire Christian Grey builds a skyscraper over the hole of a groundhog. In retaliation, the groundhog dresses in drag and puts Christian Grey through a BDSM nightmare. It’s kind of a Bugs Bunny-style setup, with a little of Tex Avery’s Screwy Squirrel thrown in.

I’ve only just started animating it, but I did complete all the thumbnails for the cartoon (it’s going to be shorter than my Shawshank Redemption parody). I’ll try to take you through the whole process of making this thing on my blog, so here are the thumbnails I drew up. Not very good drawings, and I just wanted to get the ideas down on paper (it’s not usually a good idea to try and achieve perfect drawings on your first pass at a storyboard).

Anyway, here it is:


Cartoon Remakes – Shawshank Redemption Parody

Alright, everybody, it’s done! I completed my animated film, SHAWSHANK SHENANIGANS, which will be the first in a series of animated movie parodies.

This one was made at the Columbus College of Art & Design, and it employs the use of traditional hand-drawn animation (made with Toon Boom Harmony software) and stop-motion sequences (made with Dragonframe).

I think it turned out pretty well, so if you’re looking for a laugh, check it out:

The Kritique Kometh

Well guys, I’ve got a critique coming up this Thursday and I’m excited to show people some of the stuff I’ve been working on. In terms of progress, just today I finally completed my first pass at a rough animatic for my animated pilot Gumshoe Goose. I screened it in front of Tom Richner’s Layout & Timing class and I got some good feedback.

This first pass was just about nailing down a first draft of a story, so the drawings were extremely loose and sparse. For next semester, I’m going to try to work out story problems / improve gags, and also draw up a more presentable animatic with more evocative backgrounds and correct perspective. Here’s a few sample drawings from the animatic I screened today (I made 616 drawings for it… most of which I did in the last few days).


I’m also nearing completion of the first entry in my Cartoon Remakes web series. I’ll go into more detail about that in a follow-up post.

Projects I’d Like to Create

I have tons of ideas for things that I’d like to make if I had unlimited time / resources… I’m lucky to be able to be working on two projects that I’ve wanted to do for a long time right now (web series, animated pilot), but I’m constantly thinking of other long-term ideas that aren’t likely to happen any time soon.

For instance, I’ve been itching to make an animated feature for a long time. I love making straight comedies, but I’d be interested in making a hand-drawn animated fantasy film with lots of dark elements and imaginative creatures / new worlds.

I’ve also wanted to try a live-action film; I’m working on a screenplay for a movie about a girl who goes on a dating site and winds up getting matched with a cereal mascot called the Fruity Flakes Felon. I thought it would be fun to make a really bizarre film with puppetry, stop-motion, pixillation, etc. mixed in. Maybe someday. Anyway, here’s an animatic I made with the Felon character:

Bad Art

Greetings, ye loyal cartoon fans. For this week’s blog post, I’m going to be criticizing one of my own drawings for your amusement!

I wasn’t sure which of my drawings to eviscerate for this assignment, since I’ve been working primarily on animation (where I simply Ctrl+Z any drawings I don’t like) and posting my cartoon panel Nonsense Island, where I usually trash all of my attempts until I get one that I’m okay with.

So I decided to check the archives of my BlogSpot page, since most of my artwork from a few years back tends to make me cringe a little. And sure enough, I found a drawing from 2012 that at first glance looks okay, but bothers me the more I look at it:


This was a piece that I drew as the pitch art for a comic book group¬†project that never got off the ground. And, superficially, it looks alright and not terribly different from my current “style”. But what bothers me is that the poses are very stilted and inexpressive. They’re both standing annoyingly upright and there’s not much line of action. If this were to be animated, it would make for a very dull scene.

To illustrate what I mean, I quickly doodled a revised version. This one has none of the facial detail or clothing patterns of the old drawing, but look how much more dynamic it is. These characters look like they’re actually struggling for that wand, rather than just standing awkwardly in a generic pose.


Anyway, that’s my main problem with the sketch. If I’m being nitpicky, it also annoys me that the purple wizard isn’t making eye contact with the blue guy… and I think his “goofy” expression is a little bland (I’ve gotten a lot better at drawing bulbous-nosed zany-looking guys in recent years, apparently). Oh, and their feet aren’t big enough. Everybody knows that big feet = comedy gold.

So there ya go. Meet me back here in four years so I can discuss everything I hate about the revised version I just posted.